Step 1
Web: goals and saves
- Check that you are in the live web Field view, with the correct side and no different action selected.
- Double-tap an outfield player to record a goal, or the goalkeeper to record a save.
- For an assisted goal in the web player-drag flow, drag the scorer onto the teammate who assisted. The dragged player gets the goal; the target gets the assist.
- Use Full Control when explicit player and assist fields are easier to verify. Check the timeline afterward.
Step 2
Web: substitutions and discipline
- Use the substitution flow when a player comes on or off. Review both players and the resulting field/bench state.
- The web field supports bench-to-field and field-to-bench drag interactions. Review the recorded change before continuing.
- Use the yellow or red card controls for the player involved. Check the team and dismissed-player state after a red card.
- Use the available defensive-action controls only for events your team is actually tracking.
Step 3
Score app: use the player menu
In the public Score 2.5 release, hold a player in Field Mode to open their action menu. Goal, Shot and On Target are kept first. Available actions also depend on your scoring preferences. Follow the native confirmation flow and review the resulting timeline.
A native passing sequence runs from passer to receiver. For a goal-ending sequence, the final receiver gets the goal and the final passer gets the assist. This differs from the web scorer-to-assister goal gesture above.
Step 4
Correct the latest eligible action
Use Undo for the latest action that can be reversed. In released Score on iPhone, holding Undo opens Match Pulse to review the newest 15 actions; a normal tap still performs Undo. For older errors, use available edit tools or ask an administrator to review the record.
Reset Match is not a routine correction. Review the action and its effect before confirming any reset or end-of-match control.